Building: If at least one free card on the table, plus the card you play, totals the number of a card in your hand, announce this build number and pile up the build to take later. For example, if there is a 6 on the table and you have a 3 and a 9 in your hand, you could play the 3 onto the 6 and say Building 9s.
Your opponent can change the value of a build by playing another card. In this case, opponent can play an ace on the build and say "Building 10s." This tells you he or she has a 10 with which to take the build.
But if your 9 build is still there and if you have two 9s in your hand, on your next turn you can put one of them on top of the build and say, intending to take the build with your remaining 9. This creates a double build. Players can't change the value of a double build.
Once you have made a build, on your next turn you must take the build, add to the build, or make a new build. Leaving a build untaken runs the risk that opponent will take it, but you may leave a build behind as long as you can add cards to it or make another play. Nothing prevents you from taking opponent's build; you can do so if you have the right card. On the other hand, nothing prevents your opponent from taking your build!
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